Nate Laurin
Nate Laurin
Senior Environment and Level Artist
Berlin, Germany

Summary

natelaurin.com

Skills

3D ModelingPBR TexturingUV MappingEnvironment ArtLevel ArtHigh-poly ModelingLow-poly ModelingHard Surface ModelingWeapon ModelingProp ModelingEnvironment ModelingVehicle ModelingTexture BakingDigital SculptingGraphic Design

Software proficiency

3ds Max
3ds Max
Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign

Productions

    • Video Game
      The Cycle
    • Year
      2018
    • Role
      3D Artist
    • Company
      YAGER
    • Video Game
      Dreadnought
    • Year
      2017
    • Role
      3D Hard Surface Artist
    • Company
      YAGER

Experience

  • Senior Level Artist at Savage Game Studios, a Playstation Studio
    Berlin, DE
    July 2023 - January 2024

  • Lead 3D Artist at SyncReality
    Berlin, Germany
    March 2022 - February 2023

  • 3D Artist at YAGER Interactive GmbH
    Berlin, Germany
    January 2017 - March 2022

  • Freelance Hard Surface/Vehicle Artist at Caged Element Inc.
    June 2016 - September 2016

  • 3D artist/intern at CD Business Group LLC
    Manchester, NH, United States of America
    February 2016 - May 2016

  • Freelance Character Artist at Venture Moon Studios
    April 2015 - July 2015